![]() ![]() The animal and plant are no less dangerous tank size scorpions, mega gators,trice-hippo, and giant death worms that seem to be ripped straight out of dune and anything that isn't large and strong enough to tear you to pieces is often so spiky and toxic that they make raw untreated puffer fish seem safe to eat in comparison. This planet is absolutely hostile to human life in the extreme temperature tends to average at about 75 C at noon and -20 c at night with sandstorms and thunderstorms a regular occurrence. When ROB gives us the choice to pick one of the three planets to start on the majority pick this one due to its close proximity to Ultramar and Nuceria especially the chance to snatch up two primarch and the entire region of Ultramar itself was too tempting an opportunity. 'I knew we should have picked the Ocean world' Sand I fucking hate sand, it's coarse and rough and irritating and it gets everywhere as if the blasting heat of the day and the freezing cold of the night wasn't enough I have to deal with the bloody sand. Location un name world on the eastern fringe. I will mark things as canon,semi-canon, and non-canon as appropriate so let your creativity go wild. Sumon Spirit too is immune to warp corruption. Only chosen master will be granted command seals. Sumon spirits are not controlled in any way by those who summon them and can choose to forge a contract with those they want to be their master or stay entirely independent. (Exception can be made)ĭifferent versions of a unique name individual can be summoned but only one for each variant only for example Da Vinci and Da Vinci lily can both be summoned but not 2 Da Vinci or 2 Da Vinci lily) you can create new variants with reasonable enough justification. Only one Uniquely named individual and/or creature can exist at a time. Guardian Heroic Spirit Summoning System "FATE" will need to be built before any summoning can take place. ![]() Noticeable individuals from the 3 worlds above can be summoned as heroic spirits and lesser characters can be summoned as weaker phantom spirits who are significantly weaker. Repeated destruction of an ancient physical body (aka die and revive over and over in a short time period) can leave them vulnerable to death by conventional weapons. (single alpha or multiple beta rank for psyker and Omega minus or multiple omega for null) The destruction of an ancient body can also weaken them enough for a psyker of lower grade (beta or multiple gammas) to kill them permanently. While an ancient is remarkably resilient a strong enough psychic or blank attack can still permanently kill them for good. Willingly joining chaos will make the space battler power and knowledge degrade over time until they return to normal human beings. when a life form completes its acclimation to Ether its soul is no longer warp base but instead Ether base their connection to the warp severed. While other life forms who have acclimated to Ether are granted a degree of resistance to corruption as well. Ether is anathematic to the warp and dampens it much like how Aether overwhelms Dynamis making all Space battlers immune to forceful corruption similar to how a blank is. Mystery no longer degrades with scientific advancement or propagation. Plus the knowledge of an engine that can tap into the warp and converts warp energy into Ether.Īether, mana, and elemental power are combined and this new magical energy will be called Ether for simplicity's sake.
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